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thatrainbowcity2011-10-23 11:12 am
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It's Coming This Way! Run!
Wouldn't you like to see something strange~?
Come with us and you will see
This our town of Halloween~!
Beginning October 23, characters may find themselves transformed into terrible monstrous beings. Who knows why this is happening, it just is. (Stay tuned!)
So there are monsters in our fair City, citizens. Vampires, zombies, werewolves, creatures from the deep, witches, mummies, reanimated corpses, eldritch horrors, ghoulies, ghosties, and long-leggedy beasties, and things that go "bump" in the night...!
Well, you'll have to stop them, of course. And, if they're your friends, you'll have to change them back.
How do you stop a vampire? Stake, holy water, sunlight, fire... A werewolf? Silver bullet, right? Zombies have to have their brains destroyed, usually. Demons gotta get exorcised, and ghosts have to be banished. ...right? You can do this!
→ To reverse the on-going monsterification of their friends and neighbors, characters will have to destroy the monsters by the customary means--stakes, fire, cutting off heads, etc. The monsterfied character will not die but will return to normal after (no promises about difficulty or a lack of pain, though).
Here's a list of examples for you to run with, and feel free to come up with more: stakes through the heart for vampires, fire for witches, silver bullets for werewolves, a headshot for zombies, an exorcism for ghosts or demons, an incantation or an unwrapping for mummies, overdoses of sodium for aquatic monsters (wait, what?)... You're welcome to play with any means of monster death or destruction you like, whether traditional or new. Monsters of the same species might not all have the same weaknesses. Monsters and monster-hunters, work it out and have it!
Stay tuned for a few final details about returning characters to their normal states at the end of this event. Characters can stay as monsters for the whole event, if you so choose, but there will be a way to return them to normal at the end of the event. (Killing them will just speed things along, you see.) The City has enough monsters already and we wouldn't want to upset its delicate ecological balance.
Please remember that this event has a Death Exemption attached for all characters either monsterfied, de-monsterfied, or killed by a monster.
And furthermore--beginning Wednesday night and continuing through to the end of the event there will be a full moon over the City. It won't wax or wane. It will always be full, all night, every night.
Get to work, City! You have to slay your friends to save your friends! But be prepared because there may be more to this than meets the eye...
Also, just for fun, allow me to share with you one of my favorite creepy Halloween movies: Viy (or Spirit of Evil) (link is for part 1 of 4), a Russian film in 1967 based on a story by Nikolai Gogol. The monsters in this movie are some of the creepiest and the best and more surreal than most any I've ever seen anywhere else. It's an underground classic. Enjoy~
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Do the monster-characters have to die to return to normal?
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While we, in our Hammer Horror-inspired Halloween madness, do encourage death...it sort of depends on the monster and the method. In the example of vampires and stakes, the vampire character will probably die as a result of the staking, and then return to normal.
However! With demons and ghosts needing to be exorcised, the exorcism might not result in the character's death (well, City!death-exempt death, of course, so it's not permanent) but it would still return the monsterfied character to normal. Same thing with, say, holy water and vampires: it might not outright and obviously kill 'em like a stake would, but it could turn them back to normal. If one can create a cure for a zombie virus, that could reverse the character without "death" too. So while out-and-out kill the monster will always guarantee a return to normal, there are ways around just killing the monster that can still return a character to normal.
However part 2! There will more than likely be a way for them to be reversed without death at the end of the event. They'll just have to stay monsterfied until the end of the event. More details forthcoming!
Does that kinda sorta answer your question?
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I also wondered if, say, a warewolf was shot with a silver bullet - would it have to be to the heart or could they return to normal by, say, getting shot in the shoulder because wow I'm a horrible shot? So using the usual methods but in a way that wouldn't outright lead to death.
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That seems like a viable way to stop a werewolf and much the same as the holy water and/or crucifix method could stop a vampire. Now, whether it would work or not would be up to the player of the monsterfied character too, of course. But it certainly seems viable, since it is a traditional method and getting shot just kind of hurts. If I were a werewolf, it would certainly stop me.
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Okay! :D That makes sense. /o/ I think a getting shot would stop me, too.
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Awesome. Go shoot some werewolves! Save this City from the monsters!
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>:|
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$0.02